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  • Introducing Drum Libraries
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Try Any Library For $20
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Introducing Drum Libraries
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Happiness Guaranteed

Happiness Guaranteed

You’re a music creator, and we’re here to inspire you to create at your full potential.

If you are unhappy for any reason after installing and using our software within 14 days of your purchase, we will find you something you love or issue a full refund.

Your success is our responsibility … So sit back, relax, and bask in that wonderful feeling of fulfilment.

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Royalty-Free Usage

Royalty-Free Usage

We've made it super easy for you to use our sounds, samples and engines to create, produce and release your own creations without paying Dieguis Productions any royalties (ie. Royalty-Free). Our products are "license free, or royalty-free" because you buy the license to use our products when you purchase that specific product.

The only thing you are not able to make with our products is to create and sell sample libraries. You can't resell, loan, or rent any of the We Sound Human products you have purchased. You can read the complete End user License Agreement.

Learn More About Our Licensing Agreement

Test Drive

Test Drive

The Test Drive edition contains 2-3 kits chosen from the Deluxe edition of this library for you to try out for just $20.

We'll even credit your $20 towards your purchase of the Deluxe edition... It's that easy!

Test Drive Specs and Details

Learn More about how the Test Drive works!

Format

Format

Sample Libraries

Our sample libraries are formatted in today’s most popular file types: WAV, ACID, Apple Loops, and REX2, which allow you to work with every major sampling and looping device on the market! Every file has been meticulously edited to loop perfectly without any complications. Use the industry standard WAV files which can be loaded into almost any digital audio or sample playback program like Ableton Live, FL Studio, ProTools, Cubase, Studio One, Reaper, Bitwig and most others.

Kontakt

The full version of Native Instruments Kontakt 5.6.5 or higher is required to use the Kontakt version of this product. We highly recommend updating to the latest version in order to produce the highest sonic results. This product does not work with the free Kontakt Player. Libraries in the Kontakt version include a custom interface for tweaking the samples, loops and sounds beyond what was previously possible.

Each sound, sample and loop can be extensively edited and manipulating using the custom interface. In addition, groups of loops that play together have been given their own patch as well, making it easy to quickly arrange and mix samples and loops in real-time. Each patch will automatically sync with your DAW's host tempo, making integration with your production seamless.

Options

Options

Deluxe Edition

Contains all of the melodic, harmonic, non-harmonic and rhythmic instruments, parts and variations that we recorded at the session. This is the works and includes all of the juicy bits this product has to offer.

Drums Edition

Contains only the drum and percussion elements and samples. No melodic/harmonic instruments are included. Sample Library products will contain both stereo and 24bit multitrack audio files, if multitrack drums are included for the product. The Kontakt format will not include multitrack files, and Full Retail Version of Kontakt 5.6 (or later) Required.

Test Drive

Contains 2-3 complete kits chosen from the Deluxe edition of the library which includes all of the audio files, all of the formats, and all of the multitrack drums (if applicable) from the test kits. Test Drive allows you to try out any library for $20, and we'll even send you a discount code for $20 which you can apply towards your purchase of the deluxe edition afterwards.

Kontakt Performance Engine Performance

Performance Instruments

Quickly and easily customize and control the various playback points and create new and unique performances, that sound like no-one but you. There are two types of Performance Instruments: Performance Instruments (Group) and Performance Instruments (Single), and each are divided into three main sections: Play Window, Big Knobs, and Console.

Performance Instruments (Group)

The “Performance Instruments (Group)” allows for quick mockups, fast arrangements and the ability to easily demo the various instruments and song kits.
The “Performance Instruments (Group)” have been layered into various groups to allow for quick creation yet still retain individual independence over all mixing and effects controls for each instrument.
The harmonic instruments have been layered together, yet still retain independence over all of the mixing and effects controls for each instrument.
The non-harmonic instruments have also been layered into their own group retaining the independence over all mixing and effects controls for each instrument.
Drums and Percussion Blue
The vocals have also been layered into their own group retaining the independence over all mixing and effects controls for each vocal part.
Vocals Yellow
The “Window Display” displays a graphic representation of the song section that is being performed.

Performance Instruments (Single)

The “Performance Instruments (Single)” allows for even greater customization and control over each of the instruments and their performances.
The “Performance Instruments (Single)” allows you to perform the various instruments together or by themselves.
Each and every instrument has complete independence and control from all other instruments and performances.
The “Window Display” displays the instrument that is being performed.
The “Play Mode” allows you to control and customize the playback points in order to create new and unique performances and is divided into three sections: Window Editor, Sample Position and Behaviour that.

Window Editor

The “Window Editor” provides a visual display of the waveform with customizable sample position and behaviour controls.
The “Display Name” provides a visual display for each of the performances being played or triggered.
The “Start” and “Length” displays where the playback head is starting from as well as the current length of the performance.

Sample Position

The “Sample Position” provides custom controls for adjusting the instrument’s performance. These controls allow you to quickly and easily, tweak and customize the audio performances to meet your production needs.
“Begin” controls the start position of the playback head.
“Start” controls the start position of the loop point.
“End” controls the end position of the playback head or loop position.
“Link Starts” button “On”, links the Begin and Start heads, allowing for simple looping of audio files.
“Link Starts” button “Off”, un-links the Begin and Start heads, allowing for more complex looping options.
“Link Loop” “On”, allows you to freely move the predetermined loop length throughout the performance.
“Link Loop” “Off”, allows you to freely move any of the playback points in order to create a new looping section.

Behaviour Controls

The “Behaviour” controls allow for the customization of the “Start” and “End” points.
“Snap Off”, places the playback points into free mode.
“Snap On” allows the playback points to snap to the determined slice or grid points.
“Snap to Slice” will cause the playback points to lock to the pre-determined slice points.
“Snap to Grid” turns the behavior to “grid mode” allowing the playback points to lock into a grid.
“Grid” mode allows for the range to be set from a range of 1/1, all the way down to a 1/32 note.

Performance and Saved Slot Keys

There are two ways to control the performance of the Performance Instruments; the “Performance” keys (blue keys) and the “Saved Slot” keys (purple keys)
*Saved Slot keys are only available on Performance Instruments (Group)

Performance Keys

The “Performance” keys allow you to customize and tweak the performance of a single performance and create new and unique performances quickly and easily.
The “Performance” keys (blue) contain all of the various performances for the entire instrument.
“Reset the Start/End Points” allows you to reset the playback points and sample position controls for performance being played.
“Reset Everything” will reset all of the playback points and sample position controls for all of the performances in the entire instrument.

Saved Slot Keys

*Saved Slot keys are only available on Performance Instruments (Group)
The “Saved Slots” (purple) allow you to store or save a customized performance of the seven saved slot keys.
The “Saved Slot” keys allow you to customize and tweak a single performance and quickly create customized performances that are new and unique within a single performance.
“Reset the Start/End Points” allows you to reset the playback points and sample position controls for the performance being displayed.
“Reset and Save to Slot” allows you to reset the playback points and sample position controls for the performance being displayed and then save that reset file to the saved slot.
“Reset All Slots” will reset all of the “Saved Slots” with the pre-loaded, default instrument performances.
“Reset Everything” will reset all of the customizations to both the “Performance” keys as well as the “Saved Slot” keys.
The “Page Modes” button allows you to access two different page modes, the “Big Knobs” Mode and “Play” Mode.
The “Big Knobs” Mode provides access to the Big Knobs which allow you to quickly add character to a performance.
The “Play” Mode allows you to control the start, playback and end points of the various audio files in order to create new and unique performances.

Big Knobs Modes

The “Big Knobs” control two, library specific, global effects.
Each of the knobs will control the amount or level of the global effect and allow you to quickly add character to a performance.
The “Big Knobs” control two, library specific, global effects.
Each of the knobs will control the amount or level of the global effect and allow you quickly add character to a performance.

Track Mixer

The “Track Mixer” allows you to adjust various elements of the instruments volume, pan, tuning, effects, delay, reverb, mute, solo and link controls.
“Channel Name” shows the name of the instrument or group.
“Switch” uses the modes icon to switch modes from “Pan/Tune” to “Delay/Reverb”.
“Pan” controls the placement of the instrument within the mix or sound field.
“Tune” adjusts the tuning of an instrument in semi-tones up and down.
“Delay” controls the amount of delay within the instrument channel.
“Reverb” controls the amount of reverb within the instrument channel.
“Volume” controls the level or volume on an individual instrument.
“Meter” allows you to see the output level of the instrument or group.
“Link” uses the “lock” to control the adjustments of multiple tracks parameters at the simultaneously.
“Mute” silences a track within a performance.
“Solo” highlights a track within a performance.
“Group Page” allows for additional channel strips and instruments to be viewed.
“Effects” allows you to control the FX and respective controls for the individual channels. The highlighted channel is the channel being adjusted when choosing and accessing the effects.
The “Effects Dropdown” are arranged as effect group types and allows you to quickly choose the desired type of effect desired from the group.
The On/Off Button determines if the effect is engaged or not. The Settings button allows you to access and control of the chosen effects finer functionality.

Mixer ADSR Controls

*Not on all Instruments
Some of the Instruments contain an ADSR version of the instrument where applicable and practical. This feature provides control of ADSR (Attack, Decay, Shape and Release) functionality.
“Wave Editor” provides as visual representation of the audio file which is being triggered/performed.
“Offset” allows you to choose the note that will start the triggered performance. This can be customized per note/audio file on the keyboard.
“Note” gives you the option to choice the audio file/note that is being offset.
“Shape”
“Attack”
“Release”

Global Effects

“Global Effects” gives you the ability to control the global effects (Delay and Reverb) as well as Master control for the instrument.
Choice the ability to “sync” delays, choice reverb “room type”, as well as master “eq, compression and saturation” settings.
“Master” gives you the ability to control the master effects and equalization. Choose the ability to control equalization, compression, time, saturation as well as the delay and reverb settings.

Perfomance Controls

“Performance” gives you the ability to control and customize the performance of an audio file, in order to fit your performing needs.
“Voice” allows you to choose between “Mono” or “Poly” performance options.
“Mono” mode allows for only one performance to be triggered at one time.
“Poly” allows you to trigger multiple performances simultaneously.
“Input Quantize” -adjust the quantization value of the performance.
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