
Performance Instrument
Quickly and easily customize and control the various playback points and create new and unique performances, that sound like no-one but you. There are two types of Performance Instruments: Performance Instruments (Group) and Performance Instruments (Single), and each are divided into three main sections: Play Window, Big Knobs, and Console.
Performance Instruments (Group)

The “Performance Instruments (Group)” allows for quick mockups, fast arrangements and the ability to easily demo the various instruments and song kits.

The “Performance Instruments (Group)” have been layered into various groups to allow for quick creation yet still retain individual independence over all mixing and effects controls for each instrument.

The harmonic instruments have been layered together, yet still retain independence over all of the mixing and effects controls for each instrument.

The non-harmonic instruments have also been layered into their own group retaining the independence over all mixing and effects controls for each instrument.
Drums and Percussion Blue
Drums and Percussion Blue

The vocals have also been layered into their own group retaining the independence over all mixing and effects controls for each vocal part.
Vocals Yellow
Vocals Yellow

The “Window Display” displays a graphic representation of the song section that is being performed.
Performance Instruments (Single)

The “Performance Instruments (Single)” allows for even greater customization and control over each of the instruments and their performances.

The “Performance Instruments (Single)” allows you to perform the various instruments together or by themselves.
Each and every instrument has complete independence and control from all other instruments and performances.
Each and every instrument has complete independence and control from all other instruments and performances.

The “Window Display” displays the instrument that is being performed.
The “Play Mode” allows you to control and customize the playback points in order to create new and unique performances and is divided into three sections: Window Editor, Sample Position and Behaviour that.

Window Editor
The “Window Editor” provides a visual display of the waveform with customizable sample position and behaviour controls.

The “Display Name” provides a visual display for each of the performances being played or triggered.
The “Start” and “Length” displays where the playback head is starting from as well as the current length of the performance.
The “Start” and “Length” displays where the playback head is starting from as well as the current length of the performance.

Sample Position
The “Sample Position” provides custom controls for adjusting the instrument’s performance. These controls allow you to quickly and easily, tweak and customize the audio performances to meet your production needs.

“Begin” controls the start position of the playback head.
“Start” controls the start position of the loop point.
“End” controls the end position of the playback head or loop position.
“Start” controls the start position of the loop point.
“End” controls the end position of the playback head or loop position.

“Link Starts” button “On”, links the Begin and Start heads, allowing for simple looping of audio files.
“Link Starts” button “Off”, un-links the Begin and Start heads, allowing for more complex looping options.
“Link Loop” “On”, allows you to freely move the predetermined loop length throughout the performance.
“Link Loop” “Off”, allows you to freely move any of the playback points in order to create a new looping section.
“Link Starts” button “Off”, un-links the Begin and Start heads, allowing for more complex looping options.
“Link Loop” “On”, allows you to freely move the predetermined loop length throughout the performance.
“Link Loop” “Off”, allows you to freely move any of the playback points in order to create a new looping section.

Behaviour Controls
The “Behaviour” controls allow for the customization of the “Start” and “End” points.

“Snap Off”, places the playback points into free mode.

“Snap On” allows the playback points to snap to the determined slice or grid points.
“Snap to Slice” will cause the playback points to lock to the pre-determined slice points.
“Snap to Grid” turns the behavior to “grid mode” allowing the playback points to lock into a grid.
“Grid” mode allows for the range to be set from a range of 1/1, all the way down to a 1/32 note.
“Snap to Slice” will cause the playback points to lock to the pre-determined slice points.
“Snap to Grid” turns the behavior to “grid mode” allowing the playback points to lock into a grid.
“Grid” mode allows for the range to be set from a range of 1/1, all the way down to a 1/32 note.

Performance and Saved Slot Keys
There are two ways to control the performance of the Performance Instruments; the “Performance” keys (blue keys) and the “Saved Slot” keys (purple keys)
*Saved Slot keys are only available on Performance Instruments (Group)
*Saved Slot keys are only available on Performance Instruments (Group)

Performance Keys
The “Performance” keys allow you to customize and tweak the performance of a single performance and create new and unique performances quickly and easily.
The “Performance” keys (blue) contain all of the various performances for the entire instrument.
The “Performance” keys (blue) contain all of the various performances for the entire instrument.

“Reset the Start/End Points” allows you to reset the playback points and sample position controls for performance being played.
“Reset Everything” will reset all of the playback points and sample position controls for all of the performances in the entire instrument.
“Reset Everything” will reset all of the playback points and sample position controls for all of the performances in the entire instrument.

Saved Slot Keys
*Saved Slot keys are only available on Performance Instruments (Group)
The “Saved Slots” (purple) allow you to store or save a customized performance of the seven saved slot keys.
The “Saved Slots” (purple) allow you to store or save a customized performance of the seven saved slot keys.

The “Saved Slot” keys allow you to customize and tweak a single performance and quickly create customized performances that are new and unique within a single performance.

“Reset the Start/End Points” allows you to reset the playback points and sample position controls for the performance being displayed.
“Reset and Save to Slot” allows you to reset the playback points and sample position controls for the performance being displayed and then save that reset file to the saved slot.
“Reset All Slots” will reset all of the “Saved Slots” with the pre-loaded, default instrument performances.
“Reset Everything” will reset all of the customizations to both the “Performance” keys as well as the “Saved Slot” keys.
“Reset and Save to Slot” allows you to reset the playback points and sample position controls for the performance being displayed and then save that reset file to the saved slot.
“Reset All Slots” will reset all of the “Saved Slots” with the pre-loaded, default instrument performances.
“Reset Everything” will reset all of the customizations to both the “Performance” keys as well as the “Saved Slot” keys.

The “Page Modes” button allows you to access two different page modes, the “Big Knobs” Mode and “Play” Mode.

The “Big Knobs” Mode provides access to the Big Knobs which allow you to quickly add character to a performance.

The “Play” Mode allows you to control the start, playback and end points of the various audio files in order to create new and unique performances.

Big Knobs Modes
The “Big Knobs” control two, library specific, global effects.
Each of the knobs will control the amount or level of the global effect and allow you to quickly add character to a performance.
Each of the knobs will control the amount or level of the global effect and allow you to quickly add character to a performance.


The “Big Knobs” control two, library specific, global effects.
Each of the knobs will control the amount or level of the global effect and allow you quickly add character to a performance.
Each of the knobs will control the amount or level of the global effect and allow you quickly add character to a performance.
Track Mixer

The “Track Mixer” allows you to adjust various elements of the instruments volume, pan, tuning, effects, delay, reverb, mute, solo and link controls.

“Channel Name” shows the name of the instrument or group.

“Switch” uses the modes icon to switch modes from “Pan/Tune” to “Delay/Reverb”.

“Pan” controls the placement of the instrument within the mix or sound field.
“Tune” adjusts the tuning of an instrument in semi-tones up and down.
“Tune” adjusts the tuning of an instrument in semi-tones up and down.

“Delay” controls the amount of delay within the instrument channel.
“Reverb” controls the amount of reverb within the instrument channel.
“Reverb” controls the amount of reverb within the instrument channel.

“Volume” controls the level or volume on an individual instrument.
“Meter” allows you to see the output level of the instrument or group.
“Meter” allows you to see the output level of the instrument or group.

“Link” uses the “lock” to control the adjustments of multiple tracks parameters at the simultaneously.

“Mute” silences a track within a performance.

“Solo” highlights a track within a performance.

“Group Page” allows for additional channel strips and instruments to be viewed.

“Effects” allows you to control the FX and respective controls for the individual channels. The highlighted channel is the channel being adjusted when choosing and accessing the effects.

The “Effects Dropdown” are arranged as effect group types and allows you to quickly choose the desired type of effect desired from the group.

The On/Off Button determines if the effect is engaged or not. The Settings button allows you to access and control of the chosen effects finer functionality.
Mixer ADSR Controls
*Not on all Instruments
Some of the Instruments contain an ADSR version of the instrument where applicable and practical. This feature provides control of ADSR (Attack, Decay, Shape and Release) functionality.
Some of the Instruments contain an ADSR version of the instrument where applicable and practical. This feature provides control of ADSR (Attack, Decay, Shape and Release) functionality.

“Wave Editor” provides as visual representation of the audio file which is being triggered/performed.

“Offset” allows you to choose the note that will start the triggered performance. This can be customized per note/audio file on the keyboard.

“Note” gives you the option to choice the audio file/note that is being offset.

“Shape”

“Attack”
“Release”
“Release”
Global Effects

“Global Effects” gives you the ability to control the global effects (Delay and Reverb) as well as Master control for the instrument.


Choice the ability to “sync” delays, choice reverb “room type”, as well as master “eq, compression and saturation” settings.

“Master” gives you the ability to control the master effects and equalization. Choose the ability to control equalization, compression, time, saturation as well as the delay and reverb settings.
Perfomance Controls

“Performance” gives you the ability to control and customize the performance of an audio file, in order to fit your performing needs.


“Voice” allows you to choose between “Mono” or “Poly” performance options.
“Mono” mode allows for only one performance to be triggered at one time.
“Poly” allows you to trigger multiple performances simultaneously.
“Mono” mode allows for only one performance to be triggered at one time.
“Poly” allows you to trigger multiple performances simultaneously.


“Input Quantize” -adjust the quantization value of the performance.